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Death Knight

Concept by Eugene Rudakov:
https://www.artstation.com/artwork/Qvyd3

Personal project done in my free time, I was responsible for HighPoly, LowPoly, Bake and texture. I had the collaboration of Igor Silva for the FX, rigging, animation, simulation, lighting, shading and tests in Unreal Engine.
https://www.artstation.com/igorss

I hope you like.

Unreal real time

Unreal real time

Unreal real time

Unreal real time

Marmoset render

Marmoset render

Marmoset render

Marmoset render

Marmoset render

Marmoset render

Marmoset render

Marmoset render

Marmoset Viewer

Marmoset render

Marmoset render

Zbrush HighPoly

Zbrush HighPoly

Head_UV - 2048x2048

Head_UV - 2048x2048

Body_UV - 4096x4096

Body_UV - 4096x4096

Sword_UV - 2048x2048

Sword_UV - 2048x2048

Base_UV - 2048x2048

Base_UV - 2048x2048